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People love stories. Whether it's films, TV shows, books, or video games, the thrill of a good narrative grabs all of us sometimes. But there is something missing. Now, I'm not saying we don't enjoy Game of Thrones as much as the next geek, or that there is something wrong with the way Stephen King tells a story. But one aspect of storytelling that used to be a core part of the process has gone almost entirely missing in the last century: the concept of interaction. When a story is written down or captured on film it becomes codified, and no matter what the audience feels or thinks about it the story will only ever happen one way. Interactive storytelling is the art of giving the audience the power of choice that they have mostly lost, and its applications in gaming are what originally brought Sleepy Sentry together.
Startup Journey is a program for teams with kick-ass attitude who want to make their idea reality. We are looking for teams with a potent business idea, skills to execute and willingness to commit to the program.